I'm a 3rd-year game design student at Breda University of Applied Sciences, specializing in technical design.

My passion lies in creating something that people can connect with. And so for me, a good game is defined by what the player takes away from the experience.

I tend to work on the core systems of a game: implementing player abilities, ensuring a solid game feel, and iterating metrics.

If you are interested in working together, please feel free to reach out, and I will happy to get in touch!